

The philosophical universe of the Yimscape—that ultimate reality is one of Absolute Good—has been a source of my creative concepts for years. What's amazing is that the tools I used, even back then, produced materials that are still ready for marketing today! This proves the integrity of the original aesthetic.
This sketch introduces Paizurus, a being who represents the joyful power of the Yimscape. Paizurus wasn't a blueprint for this specific game; he is a piece of the greater philosophical universe that existed long before GROMP STOMPERS was conceived.
Paizurus is a strong being of the Yim who helped define the visual rule that beings of the Yimscape must look visually compelling, yet fundamentally non-lethal. This core design principle confirmed that our game must be built on compassionate containment—the concept that there is a fun and enjoyable path to redemption for all.
Now, years later, every choice in GROMP STOMPERS—from the Blades of Kindness to the high-color aesthetic—traces its lineage back to this foundational lore. This sketch proves that the game's integrity and its Yimscape truth have been an enduring part of my creative vision.